H2 Thunderspire Labyrinth (4e) – Beneath Thunderspire Mountain lies a sprawling network of mazes, tombs, and caverns collectively known as. Thunderspire Labyrinth (Dungeons & Dragons, Adventure H2) [Richard Baker, Mike Mearls] on *FREE* shipping on qualifying offers. A 4th Edition . H2 Thunderspire Labyrinth is the second heroic-tier adventure for D&D 4th edition by Wizards of the Coast, and a loose sequel to H1 Keep on.
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How quickly do they replace fallen allies?
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H2 Thunderspire Labyrinth – D&D Wiki
This may be as a result of events in Keep on the Shadowfell or through other, unconnected, plot hooks. You can also get the quick start rules for free that came with the adventure and include sample level one characters. Retrieved from ” https: Especially if you want to start at a higher level than 1. It can also be played as a stand-alone adventure.
The “Well of Demons” has a number of interesting tricks and traps that require at least some problem-solving ability on the part of tyunderspire players. The adventure takes place in the Labyrinth beneath Thunderspire Peak, once the capital of a minotaur kingdom, but now inhabited by many different groups of humanoids and monsters. The way information is presented in the books is also done very well, with a short overview of each adventure area before the details of the encounters therein.
H2 Thunderspire Labyrinth D&d Adventure Module 4e Dungeons Dragons
Took a whole session of almost non-stop combat, sneaking, failed negotiations and door kicking. Posting Quick Reply – Please Wait. The Gorgon’s Alliance Planescape: These booklets are contained in a cardboard folder which also has labgrinth double-sided poster map for use with miniatures that depicts three combat areas.
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This adventure is another fairly good thunderspure from Wizards. H2 is a bad place to start. Physically, the booklets are on a much superior quality of paper than was used in H1 Keep on the Shadowfelland have been holding up pretty well to their recent usage in my campaign.
Check out the Filter FAQ. The adventure is designed for character of levels and the module code “H” stands for Heroic Tier. Dragondown Grotto Red Hand of Doom. It is somewhat heavy on the combat, but the adventure areas get more and more interesting as you progress through the adventure.
H2 Thunderspire Labyrinth
This article needs additional citations for verification. Most apps include their own filtering systems. H2 Thunderspire Labyrinth is the second adventure in a three-part series that began with H1 Keep on the Shadowfell and concludes with H3 Pyramid of Shadows.
However, beyond the well-lit halls where prospectors, merchants, and traders yhunderspire lies a darker world where adventurers battle monsters and fiendish beings perform secret rituals for their dark masters After labyrinrh with the slavers “The Chamber of Eyes”they need to find the duergar that have bought the slaves “The Horned Hold”.
But I would absolutely start with a level 1 module, not that. And for the record: Submit a new link. Log in or sign up in seconds. Dragonlance deities Forgotten Realms deities Greyhawk deities.
H2 Thunderspire Labyrinth : Good place to start for a new DM and new players? : DnD
Thunderspire Labyrinth can be run as either a loose sequel to Keep on the Shadowfell or as a standalone module. Two further slaves were bought by gnolls and must be rescued “The Well of Demons”.
How do they redistribute their forces? Reset Fields Log in. In many ways, it hearkens back to old-school design; despite the ability to run it as a mostly linear adventure, you can also run it as a much more free-form adventure. Wake of the Ravager Dark Sun Online: You really should start at level one. It is, I’m really looking for the extra stuff that should come with, like maps.
I tend to have players that love good site-based adventures I think. Submit a new text post. This includes art commissions, modules, maps, podcasts, streams, etc, whether you are charging for them or not. Richard BakerMike Mearls. I figured I could re-use the maps later on. It can be played as a standalone adventure or as the second part of a three-part series.