The first two layers (F2L) of the Rubik’s Cube are solved simultaneously rather than individually. In the Orient last layer (OLL); Permute last layer PLL 4. PLL (Permutation if Last Layer): Correctly permuting the last layer corner & edge .. the F2L, know the Full PLL and 2 look OLL, and finally go for the full OLL too. So I’m really new to all these terms. Can someone explain to me what the acronyms PLL / OLL / and F2l mean? (And any others that exist).

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This can be done intuitively without learning algs but instead working it out for yourself or by memorising the 42 case algorithms. These steps are solved using only one algorithm each. The first approach involves taking each edge piece, putting it above where it needs to go, and turning the appropriate face twice to place the okl on the bottom layer.

It’s easier to perform the quick trigger first and then add on the U’, as opposed to modifying a well-practised sequence.

But the second algorithm is considerably quicker to perform, as you don’t have to adjust your hand position at all. This leaves you with a very start-stop, stuttery solve as you rapidly perform an algorithm and then stop to find the next one. You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

It’s beautiful, and no horrid cube rotations. It should be obvious to you that you can simply do F2 to correctly place the white-blue edge piece on the bottom layer. Joined Nov 20, Messages Likes 0. Being able to recognise it and perform it without thinking will make the task of learning lots of algorithms much, much easier.

An intuitive way of thinking about this situation might produce something like the first algorithm, as it follows the usual principles of pairing the edge and corner piece and inserting them together. Again, these algorithm are arranged in what I think is a sensible order but you are free to learn them however you please. The algorithm page has each OLL algorithm ordered by the shape they resemble, so you can find which situation you need easily. I shall now try to explain some further concepts that you can use to improve your F2L.


If you can intuitively solve every F2L situation you come across then jolly well done, but there are a few f2ll where there is just a better, faster, much less obvious algorithm to solve it.

So you’ve gone through the beginner’s method a few times, and maybe you can solve the cube unaided every time. Compare these two algorithms:. Turning the whole cube in kll hands is a slow waste of time. Maybe you’re even getting pretty good, and can consistently do it in under 2 minutes. Algorithm helper Toggle algorithm helper. Orienting last layer means turning all the pieces of the last layer so yellow faces upwards.

Joined Apr 29, Messages 1, Likes 2.

How to Speedsolve the Rubik’s Cube

Step 1 – The Cross This step is the same as the beginner method – forming a cross on the first layer to get this: To join the pair, UR will move the edge into a position where the corner can attach to it properly, then U will join the pair and R’ will put it on the top.

V2l algorithms solve the F2L pair and use the same number of moves. First, you can just use the above algorithm anyway, which will make some headlights for you to solve pl above.

I would recommend that you keep using the 2-look algorithms until you feel confident with most of this speedcubing guide.

Speedcubing Guide | SolveTheCube

I assure you that the rabbit hole goes even deeper than that, and every situation actually has multiple algorithms for your learning pleasure. Don’t forget to align the centers pieces of the cube! This step aims to permute the edge pieces, which by now you have probably worked out is also called EPLL. Mostly, people learn 1-look PLL before 1-look OLL, as there are fewer of them to learn and they are more easily identified.

Full CFOP takes some dedication. The next step is to solve the rest of the first two layers which is what F2L stands for at the same time, to get this:. Start using the algorithms page to learn each of the PLL algorithms. This is used in Fridrich a method to solve the cube’s first two layers. As mentioned above, the sections in this method don’t have to be learned sequentially.

You will also have noticed that the first two brackets are written in red.

Although it requires you to memorise many up to oll different algorithms, it’s one of the fastest speedcubing methods. If you clicked the link to the algorithm page before, you’ll have seen that the list is indeed quite long.


How to Speedsolve the Rubik’s Cube – CFOP Method Explained

You now know the basic ideas of F2L. The two sections of the c2l show the two steps in the same procedure as before – the first bracketed section shows the pairing of the two cubies, and the second section shows the pair being inserted correctly. Learning and practising this method can take you all the way to oll top of the game – it is used by a lot of the top speedcubers to set world records, including the current staggeringly low time of 4. COLL and CLL both mean different things to other cubers, and sticking to convention makes things a lot easier for everyone involved.

It can be quite difficult certainly so if you’ve only just started doing it upside down but with practice it will become very easy to isolate only the four edge pieces you need and formulate a basic plan to get them into a cross.

How to Solve the Rubik’s Cube/CFOP

It consists of four steps: But what is life without a bit of a challenge every now and then. Remember when I said ‘wasting time is bad’? The first algorithm either requires you to shift your hand position to twist the F face or start using some peculiar thumb movements.

Karthik Member Feb 8, This database is part of the speedsolving. Go on, I’ll wait right here. Something else to bear in mind is that you don’t always need to put the edge pieces in the correct place straight away.

Just like with the happy red-green pieces before, sometimes you will come to an F2L situation that you’ve solved many times, but solve it in a different way because you want to set up the next F2L pair for easy solving. If you perform each algorithm as quickly as humanly possible, you don’t leave yourself much time to analyse the cube and isolate the next corner-edge pair you want to solve. Not only will it help you speed up whenever you find yourself with a dot on the last layer, but when you see this algorithm again during proper 1-look OLL, you’ll feel all smug because you already know it.